Krafton acquires Neon Giant, developer of The Ascent

Neon Giant, the Swedish developer of the ARPG The Ascent, is the latest acquisition from parent company PUBG: Battlegrounds Krafton.

the ascent developer Neon Giant was acquired by PUBG: Battlegrounds company Krafton. Krafton has eight other subsidiary studios, including not only PUBG Studios but also The Callisto Protocol developer Striking Distance Studios and Subnautical studio Unknown Worlds Entertainment. Krafton has been on a slew of acquisitions since 2021, and it doesn’t look like it’s slowing down. Neon Giant is just the latest to be taken over by the big South Korean company.

Neon Giant was founded in 2018 by a team of industry veterans with past experience working on Bullet Storm, Wolfensteinand Loss. Based in Sweden, the studio used a substantial investment from Amplifier Game Invest followed by a grant from Epic Games to complete a project with Unreal Engine 4. It took three years to create the ascent with a team of just eleven people, an impressive achievement considering the scale of the ascent. Sales of the ascent are unclear, but publisher Curve Digital calls its launch a success.


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Confirmation of the acquisition was shared as part of Krafton’s latest earnings report which was released on Friday. No other details regarding the acquisition have yet been revealed, so it’s unclear how much Krafton paid or how much property Krafton purchased. The acquisition wasn’t even mentioned by Neon Giant itself, which makes the situation somewhat odd. Maybe Neon Giant is hard at work on their next project.

the ascent screenshot

As for Neon Giant’s next project, Krafton provided some insight into what the team is working on. Krafton says Neon Giant is working on an open-world first-person shooter. Considering the ascent is an isometric ARPG closer to Diablo that Far cry, this is a major shift for the company. Given the Neon Giant team’s experience, however, that may have always been the plan.

The much broader scope of Neon Giant’s next project, based solely on its genre, could explain the acquisition of Krafton. Neon Giant may have sought funding to expand its development team and to fund ongoing development, only for the best offer to be for Krafton to acquire the company. Krafton’s support will likely allow Neon Giant to make as big a game as they want.

Some might wonder if Krafton’s acquisition of Neon Giant will have any negative consequences, and that’s not unfair. Krafton has dissolved or shut down several teams over the past decade, including its En Masse Entertainment publishing wing and several mobile game development studios. It’s possible that Neon Giant sold the company out of desperation, but that’s obviously the worst case scenario. Fans should be patient and look forward to the announcement of Neon Giantnext game for an indication of his future.

MORE: The Ascent Dev explains how it differs from most other loot shooters and ARPGs

Source: VGC

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